TY - GEN
T1 - Cost and response time simulation for web-based applications on mobile channels
AU - Book, Matthias
AU - Gruhn, Volker
AU - Hülder, Malte
AU - Köhler, André
AU - Kriegel, Andreas
PY - 2005
Y1 - 2005
N2 - When considering the addition of a mobile presentation channel to an existing web-based application, a key question that has to be answered even before development begins is how the mobile channel's characteristics will impact the user experience and the cost of using the application. If either of these factors is outside acceptable limits, economical considerations may forbid adding the channels, even if it would be feasible from a purely technical perspective. Both of these factors depend considerably on two metrics: The time required to transmit data over the mobile network, and the volume transmitted. The PETTICOAT method presented in this paper uses the dialog flow model and web server log files of an existing application to identify typical interaction sequences and to compile volume statistics, which are then run through a tool that simulates the volume and time that would be incurred by executing the interaction sequences on a mobile channel. From the simulated volume and time data, we can then calculate the cost of accessing the application on a mobile channel.
AB - When considering the addition of a mobile presentation channel to an existing web-based application, a key question that has to be answered even before development begins is how the mobile channel's characteristics will impact the user experience and the cost of using the application. If either of these factors is outside acceptable limits, economical considerations may forbid adding the channels, even if it would be feasible from a purely technical perspective. Both of these factors depend considerably on two metrics: The time required to transmit data over the mobile network, and the volume transmitted. The PETTICOAT method presented in this paper uses the dialog flow model and web server log files of an existing application to identify typical interaction sequences and to compile volume statistics, which are then run through a tool that simulates the volume and time that would be incurred by executing the interaction sequences on a mobile channel. From the simulated volume and time data, we can then calculate the cost of accessing the application on a mobile channel.
KW - Cost estimation
KW - Mobile communications
KW - Web engineering
UR - https://www.scopus.com/pages/publications/33750146093
U2 - 10.1109/QSIC.2005.21
DO - 10.1109/QSIC.2005.21
M3 - Conference contribution
SN - 0769524729
SN - 9780769524726
T3 - Proceedings - International Conference on Quality Software
SP - 83
EP - 90
BT - Proceedings - Fifth International Conference on Quality Software, QSIC 2005
T2 - 5th International Conference on Quality Software, QSIC 2005
Y2 - 19 September 2005 through 20 September 2005
ER -