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Enabling idea generation through: Computer-assisted collaborative learning

Rannsóknarafurð: Framlag til fræðitímaritsGreinritrýni

Útdráttur

This article puts forward a three related case study series, using a Virtual Reality Learning Environment (VRLE) with a view to supporting the development of students' ideation skills in conventional primary and secondary education. Since this learning environment is fairly new it is necessary to examine its educational uses and determine if the new learning environment will meet teachers' expectations. Therefore, the overall goal for this research was twofold: a) to explore the ways in which idea generation was developed during students' work in an enjoyable environment b) to assess the way VRLE affects students' ability to generate new ideas and pass on knowledge. The data collected was qualitative and the analysis was based on grounded theory principles and an interpretive paradigm.

Upprunalegt tungumálEnska
Síður (frá-til)403-410
Síðufjöldi8
FræðitímaritStudies in Informatics and Control
Bindi20
Númer tölublaðs4
DOI
ÚtgáfustaðaÚtgefið - des. 2011

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