TY - GEN
T1 - Experiences with an AR evaluation test bed: Presence, performance, and physiological measurement
T2 - 9th IEEE International Symposium on Mixed and Augmented Reality 2010: Science and Technology, ISMAR 2010
AU - Gandy, Maribeth
AU - Catrambone, Richard
AU - MacIntyre, Blair
AU - Alvarez, Chris
AU - Eiriksdottir, Elsa
AU - Hilimire, Matthew
AU - Davidson, Brian
AU - McLaughlin, Anne Collins
PY - 2010/10
Y1 - 2010/10
N2 - This paper discusses an experiment carried out in an AR test bed called "the pit". Inspired by the well-known VR acrophobia study of Meehan et al. [18], the experimental goals were to explore whether VR presence instruments were useful in AR (and to modify them where appropriate), to compare additional measures to these well-researched techniques, and to determine if findings from VR evaluations can be transferred to AR. An experimental protocol appropriate for AR was developed. The initial experimental findings concern varying immersion factors (frame rate) and their effect on feelings of presence, user performance and behavior. Unlike the VR study, which found differing frame rates to affect presence measures, there were few differences in the five frame rate modes in our study as measured by the qualitative and quantitative instruments, which included physiological responses, a custom presence questionnaire, task performance, and user behavior. The AR presence questionnaire indicated users experienced a high feeling of presence in all frame rate modes. Behavior, performance, and interview results indicated the participants felt anxiety in the pit environment. However, the physiological data did not reflect this anxiety due to factors of user experience and experiment design. Efforts to develop a useful AR test bed and to identify results from a large data set has produced a body of knowledge related to AR evaluation that can inform others seeking to create AR experiments.
AB - This paper discusses an experiment carried out in an AR test bed called "the pit". Inspired by the well-known VR acrophobia study of Meehan et al. [18], the experimental goals were to explore whether VR presence instruments were useful in AR (and to modify them where appropriate), to compare additional measures to these well-researched techniques, and to determine if findings from VR evaluations can be transferred to AR. An experimental protocol appropriate for AR was developed. The initial experimental findings concern varying immersion factors (frame rate) and their effect on feelings of presence, user performance and behavior. Unlike the VR study, which found differing frame rates to affect presence measures, there were few differences in the five frame rate modes in our study as measured by the qualitative and quantitative instruments, which included physiological responses, a custom presence questionnaire, task performance, and user behavior. The AR presence questionnaire indicated users experienced a high feeling of presence in all frame rate modes. Behavior, performance, and interview results indicated the participants felt anxiety in the pit environment. However, the physiological data did not reflect this anxiety due to factors of user experience and experiment design. Efforts to develop a useful AR test bed and to identify results from a large data set has produced a body of knowledge related to AR evaluation that can inform others seeking to create AR experiments.
KW - Augmented reality
KW - Evaluation
KW - H.5.1 [information interfaces and presentation]: Multimedia information systems - artificial, augmented, and virtual realities
KW - H.5.2 [information interfaces and presentation]: Multimedia information systems - evaluation/methodology
KW - Physiological measures
KW - Presence
UR - https://www.scopus.com/pages/publications/78651096045
UR - https://www.scopus.com/pages/publications/78651096045
U2 - 10.1109/ismar.2010.5643560
DO - 10.1109/ismar.2010.5643560
M3 - Conference contribution
SN - 9781424493432
SN - 9781424493449
T3 - 9th IEEE International Symposium on Mixed and Augmented Reality 2010: Science and Technology, ISMAR 2010 - Proceedings
SP - 127
EP - 136
BT - 2010 IEEE International Symposium on Mixed and Augmented Reality
Y2 - 13 October 2010 through 16 October 2010
ER -